Worg

From SRD52
Jump to navigation Jump to search

Large Fey, Neutral Evil
AC 13    Initiative +1 (11)
HP 26 (4d10 + 4)
Speed 50 ft.

  MOD SAVE         MOD SAVE
STR 16 +3 +3 INT 13 +1 +1
DEX 13 +1 +1 WIS 7 -2 -2
CON 11 +0 +0 CHA 8 -1 -1

Skills Perception +4
Senses Darkvision 60 ft.; Passive Perception 14
Languages Goblin, Worg
CR 1/2 (XP 100; PB +2)

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.