Salamander

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Large Elemental, Neutral Evil
AC 15    Initiative +2 (12)
HP 90 (12d10 + 24)
Speed 30 ft., Climb 30 ft.

  MOD SAVE         MOD SAVE
STR 18 +4 +4 INT 14 +2 +2
DEX 15 +2 +2 WIS 11 +0 +0
CON 10 +0 +0 CHA 12 +1 +1

Template:Vulnerabilities
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Ignan)
CR 5 (XP 1,800; PB +3)

Traits

Fire Aura. At the end of each of the salamander's turns, each creature of the salamander's choice in a 5-foot Emanation originating from the salamander takes 7 (2d6) [[Fire damage].

Actions

Multiattack. The salamander makes two Flame Spear attacks. It can replace one attack with a use of

Constrict.

Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6) [[Fire damage]. Hit or Miss: The spear magically returns to the salamander's hand immediately after a ranged attack.

Constrict. Strength Saving Throw: DC 15, one Large or smaller creature the salamander can see within 10 feet. Failure: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) [[Fire damage]. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.