Priest

From SRD52
Jump to navigation Jump to search

Medium or Small Humanoid (Cleric), Neutral
AC 13    Initiative +0 (10)
HP 38 (7d8 + 7)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 16 +3 +3 INT 10 +0 +0
DEX 12 +1 +1 WIS 13 +1 +1
CON 16 +3 +3 CHA 13 +1 +1

Skills Medicine +7, Perception +5, Religion +5
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 15
Languages Common plus one other language
CR 2 (XP 450; PB +2)

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At Will: Light, Thaumaturgy
1/Day: Spirit Guardians