Nightmare

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Large Fiend, Neutral Evil
AC 13    Initiative +2 (12)
HP 68 (8d10 + 24)
Speed 60 ft., Fly 90 ft. (hover)

  MOD SAVE         MOD SAVE
STR 18 +4 +4 INT 15 +2 +2
DEX 16 +3 +3 WIS 10 +0 +0
CON 13 +1 +1 CHA 15 +2 +2

Immunities Fire
Senses Passive Perception 11
Languages Understands Abyssal, Common, and Infernal but can't speak
CR 3 (XP 700; PB +2)

Traits

[[Confer Fire Resistance]]. The nightmare can grant Resistance to [[Fire damage] to a rider while it is on the nightmare.

Illumination. The nightmare sheds Bright Light in a 10- foot radius and Dim Light for an additional 10 feet.

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) [[Fire damage].

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.