Nightmare
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Large Fiend, Neutral Evil
AC 13 Initiative +2 (12)
HP 68 (8d10 + 24)
Speed 60 ft., Fly 90 ft. (hover)
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 18 | +4 | +4 | INT | 15 | +2 | +2 | |
DEX | 16 | +3 | +3 | WIS | 10 | +0 | +0 | |
CON | 13 | +1 | +1 | CHA | 15 | +2 | +2 |
Immunities Fire
Senses Passive Perception 11
Languages Understands Abyssal, Common, and Infernal but can't speak
CR 3 (XP 700; PB +2)
Traits
[[Confer Fire Resistance]]. The nightmare can grant Resistance to [[Fire damage] to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10- foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) [[Fire damage].
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.