Mimic

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Medium Monstrosity, Neutral
AC 12    Initiative +3 (13)
HP 58 (9d8 + 18)
Speed 20 ft.

  MOD SAVE         MOD SAVE
STR 17 +3 +3 INT 12 +1 +1
DEX 15 +2 +2 WIS 5 -3 -3
CON 13 +1 +1 CHA 8 -1 -1

Skills Stealth +5
Immunities Acid; Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)

Bonus Actions

Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.

Traits

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage.or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic.plus 4 (1d8) Acid Damage.

Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid Damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.