Hobgoblin Captain

From SRD52
Jump to navigation Jump to search

Medium Fey (Goblinoid), Lawful Evil
AC 17    Initiative +4 (14)
HP 58 (9d8 + 18)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 15 +2 +2 INT 14 +2 +2
DEX 14 +2 +2 WIS 12 +1 +1
CON 10 +0 +0 CHA 13 +1 +1

Gear #Greatsword#., Half Plate Armor, Longbow
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin
CR 3 (XP 700; PB +2)

Traits

Aura of Authority.. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes two attacks, using

Greatsword. or Longbow in any combination.

Greatsword.. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.