Hell Hound
Jump to navigation
Jump to search
Medium Fiend, Lawful Evil
AC 15 Initiative +1 (11)
HP 58 (9d8 + 18)
Speed 50 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 17 | +3 | +3 | INT | 12 | +1 | +1 | |
DEX | 14 | +2 | +2 | WIS | 6 | -2 | -2 | |
CON | 13 | +1 | +1 | CHA | 6 | -2 | -2 |
Skills Perception +5
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Infernal but can't speak
CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) [[Fire damage].
Fire Breath (Recharge 5—6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) [[Fire damage]. Success: Half damage.