Bandit

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Medium or Small Humanoid, Neutral
AC 12    Initiative +1 (11)
HP 11 (2d8 + 2)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 11 +0 +0 INT 12 +1 +1
DEX 12 +1 +1 WIS 10 +0 +0
CON 10 +0 +0 CHA 10 +0 +0

Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves' Cant
CR 1/8 (XP 25; PB +2)

Actions

Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.