Hill Giant

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Huge Giant, Chaotic Evil
AC 13    Initiative +2 (12)
HP 105 (10d12 + 40)
Speed 40 ft.

  MOD SAVE         MOD SAVE
STR 21 +5 +5 INT 8 -1 -1
DEX 19 +4 +4 WIS 5 -3 -3
CON 9 -1 -1 CHA 6 -2 -2

Skills Perception +2
Senses Passive Perception 12
Languages Giant
CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The giant makes two attacks, using Tree Club or ]]Trash Lob]]. in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob.. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.