Armor: Difference between revisions
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:'''Armor Class (AC).''' The table’s Armor Class column tells you what your base AC is when you wear a type of armor. For example, if you wear Leather Armor, your base AC is 11 plus your Dexterity modifier, whereas your AC is 16 in Chain Mail. | :'''Armor Class (AC).''' The table’s Armor Class column tells you what your base AC is when you wear a type of armor. For example, if you wear Leather Armor, your base AC is 11 plus your Dexterity modifier, whereas your AC is 16 in Chain Mail. | ||
:'''Strength.''' If the table shows a Strength score in the Strength column for an armor type, that armor reduces the wearer’s speed by 10 feet unless the wearer has a Strength score equal to or higher than the listed score. | :'''Strength.''' If the table shows a Strength score in the Strength column for an armor type, that armor reduces the wearer’s speed by 10 feet unless the wearer has a Strength score equal to or higher than the listed score. | ||
:'''Stealth.''' If the table shows “Disadvantage” in the Stealth column for an armor type, the wearer has Disadvantage on Dexterity (Stealth) checks. | :'''Stealth.''' If the table shows “Disadvantage” in the Stealth column for an armor type, the wearer has Disadvantage||on Dexterity (Stealth) checks. | ||
{{unfinished}} | {{unfinished}} | ||
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|colspan=6|''Light Armor (1 Minute to Don or Doff)'' | |colspan=6|''Light Armor (1 Minute to Don or Doff)'' | ||
|- | |- | ||
|[[Padded Armor]]||11 + Dex modifier | |[[Padded Armor]]||11 + Dex modifier||—||Disadvantage||8 lb.||5 GP | ||
|- | |- | ||
|[[Leather Armor]]||11 + Dex modifier | |[[Leather Armor]]||11 + Dex modifier||—||—||10 lb.||10 GP | ||
|- | |- | ||
|[[Studded Leather Armor]]||12 + Dex modifier | |[[Studded Leather Armor]]||12 + Dex modifier||—||—||13 lb.||45 GP | ||
|- | |- | ||
|colspan=6|''Medium Armor (5 Minutes to Don and 1 Minute to Doff)'' | |colspan=6|''Medium Armor (5 Minutes to Don and 1 Minute to Doff)'' | ||
|- | |- | ||
|[[Hide Armor]]||12 + Dex modifier (max 2) | |[[Hide Armor]]||12 + Dex modifier (max 2)||—||—||12 lb.||10 GP | ||
|- | |- | ||
|[[Chain Shirt]]||13 + Dex modifier (max 2) | |[[Chain Shirt]]||13 + Dex modifier (max 2)||—||—||20 lb.||50 GP | ||
|- | |- | ||
|[[Scale Mail]]||14 + Dex modifier (max 2) | |[[Scale Mail]]||14 + Dex modifier (max 2)||—||Disadvantage||45 lb.||50 GP | ||
|- | |- | ||
|[[Breastplate]]||14 + Dex modifier (max 2) | |[[Breastplate]]||14 + Dex modifier (max 2)||—||—||20 lb.||400 GP | ||
|- | |- | ||
|[[Half Plate Armor]]||15 + Dex modifier (max 2) | |[[Half Plate Armor]]||15 + Dex modifier (max 2)||—||Disadvantage||40 lb.||750 GP | ||
|- | |- | ||
|colspan=6|''Heavy Armor (10 Minutes to Don and 5 Minutes to Doff)'' | |colspan=6|''Heavy Armor (10 Minutes to Don and 5 Minutes to Doff)'' | ||
|- | |- | ||
|[[Ring Mail]]||14 | |[[Ring Mail]]||14||—||Disadvantage||40 lb.||30 GP | ||
|- | |- | ||
|[[Chain Mail]]||16 Str 13 Disadvantage 55 lb. 75 GP | |[[Chain Mail]]||16||Str 13||Disadvantage||55 lb.||75 GP | ||
|- | |- | ||
|[[Splint Armor]]||17 Str 15 Disadvantage 60 lb. 200 GP | |[[Splint Armor]]||17||Str 15||Disadvantage||60 lb.||200 GP | ||
|- | |- | ||
|[[Plate Armor]]||18 Str 15 Disadvantage 65 lb. 1,500 GP | |[[Plate Armor]]||18||Str 15||Disadvantage||65 lb.||1,500 GP | ||
|- | |- | ||
|colspan=6|''Shield (Utilize Action to Don or Doff)'' | |colspan=6|''Shield (Utilize Action to Don or Doff)'' | ||
|- | |- | ||
|[[Shield]]||+2 | |[[Shield]]||+2||—||—||6 lb.||10 GP | ||
|} | |} | ||
[[Category:Equipment]] | [[Category:Equipment]] |
Revision as of 17:12, 8 May 2025
Equipment
Coins
Weapons
Armor
Tools
Adventuring Gear
Mounts and Vehicles
Lifestyle Expenses
Food, Drink, and Lodging
Hirelings
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Magic Items
Armor
The Armor table lists the game’s main armor. The table includes the cost and weight of armor, as well as the following details:
- Category. Every type of armor falls into a category: Light, Medium, or Heavy. The category determines how long it takes to don or doff the armor (as shown in the table).
- Armor Class (AC). The table’s Armor Class column tells you what your base AC is when you wear a type of armor. For example, if you wear Leather Armor, your base AC is 11 plus your Dexterity modifier, whereas your AC is 16 in Chain Mail.
- Strength. If the table shows a Strength score in the Strength column for an armor type, that armor reduces the wearer’s speed by 10 feet unless the wearer has a Strength score equal to or higher than the listed score.
- Stealth. If the table shows “Disadvantage” in the Stealth column for an armor type, the wearer has Disadvantage||on Dexterity (Stealth) checks.
This page is unfinished!
Armor | Armor Class (AC) | Strength | Stealth | Weight | Cost |
---|---|---|---|---|---|
Light Armor (1 Minute to Don or Doff) | |||||
Padded Armor | 11 + Dex modifier | — | Disadvantage | 8 lb. | 5 GP |
Leather Armor | 11 + Dex modifier | — | — | 10 lb. | 10 GP |
Studded Leather Armor | 12 + Dex modifier | — | — | 13 lb. | 45 GP |
Medium Armor (5 Minutes to Don and 1 Minute to Doff) | |||||
Hide Armor | 12 + Dex modifier (max 2) | — | — | 12 lb. | 10 GP |
Chain Shirt | 13 + Dex modifier (max 2) | — | — | 20 lb. | 50 GP |
Scale Mail | 14 + Dex modifier (max 2) | — | Disadvantage | 45 lb. | 50 GP |
Breastplate | 14 + Dex modifier (max 2) | — | — | 20 lb. | 400 GP |
Half Plate Armor | 15 + Dex modifier (max 2) | — | Disadvantage | 40 lb. | 750 GP |
Heavy Armor (10 Minutes to Don and 5 Minutes to Doff) | |||||
Ring Mail | 14 | — | Disadvantage | 40 lb. | 30 GP |
Chain Mail | 16 | Str 13 | Disadvantage | 55 lb. | 75 GP |
Splint Armor | 17 | Str 15 | Disadvantage | 60 lb. | 200 GP |
Plate Armor | 18 | Str 15 | Disadvantage | 65 lb. | 1,500 GP |
Shield (Utilize Action to Don or Doff) | |||||
Shield | +2 | — | — | 6 lb. | 10 GP |