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- =Weapons= The Weapons table in this section shows the game's main weapons. The table lists the cost and weight of each weapon, as well as the followi ...10 KB (1,559 words) - 15:11, 23 May 2025
- ...Note: your chosen weapon does not have to be a sword, but the most common weapons for the Way are katana ([[longsword]]) and wakizashi ([[shortsword]]), &oma ...e wielding a [[reach]] or a [[ranged weapon]].<ref name="musashi">Inspired by Miyamoto Musashi: The Book of Five Rings</ref> ...5 KB (825 words) - 06:31, 15 June 2025
- ...on, while you are attuned to this weapon, your Hit Point maximum increases by 1 for each level you have attained. ...in reach at all times. You also have [[Disadvantage]] on attack rolls with weapons other than this one. ...1 KB (250 words) - 07:58, 15 May 2025
- ...suasion]], [[Perception]], [[Religion]] or [[Survival]]|Simple and Martial weapons|Light and Medium armor and Shields|155 GP}} As a Sohei, you gain the following class features when you reach the specified Sohei levels. These features are listed in the Sohei Features ...8 KB (1,139 words) - 20:12, 1 June 2025
- {{Vulnerabilities|Piercing damage from weapons wielded by creatures under the effect of a ..[[Bless]]'' spell}}<br> '''''[[Cursed Touch]]'''''. ''Melee Attack Roll'': +10, reach 5 ft. ''Hit'': 12 (2d6 + 5) [[Slashing damage]] plus 19 (3d12) [[Necrotic d ...2 KB (311 words) - 07:46, 1 May 2025
- ...ry]], [[Insight]], [[Religion]], or [[Stealth]]|Simple weapons and Martial weapons that have the Light property|''Choose one type of [[Artisan's Tools]] or [[ ...s from the Core Monk Traits table: Hit Point Die, proficiency with Martial weapons, and training with Shields. ...13 KB (2,057 words) - 13:05, 1 June 2025
- ...on]], [[Stealth]], or [[Survival]]|[[Simple weapons|Simple]] and [[Martial weapons]]|[[Light armor|Light]] and [[Medium armor]] and [[Shields]]|Choose A or B: As a Ranger, you gain the following class features when you reach the specified Ranger levels. These features are listed in the Ranger Featur ...12 KB (1,781 words) - 07:37, 14 June 2025
- ...midation]], [[Nature]], [[Perception]], or [[Survival]]|Simple and Martial weapons|Light and Medium armor and Shields|''Choose A or B'': (A) [[Greataxe]], 4 [ ...m the Core Barbarian Traits table: Hit Point Die, proficiency with Martial weapons, and training with Shields. ...12 KB (1,825 words) - 11:07, 1 June 2025
- ...5-foot segments. You can translate your Speed into squares by dividing it by 5. For example, a Speed of 30 feet translates into 6 squares. If you use a ...cent to one of them and stop counting in the space of the other one. Count by the shortest route. ...15 KB (2,622 words) - 11:31, 28 May 2025
- ...], [[Persuasion]], or [[Religion]]|[[Simple weapons|Simple]] and [[Martial weapons]]|[[Light armor|Light]], [[Medium armor|Medium]], and [[Heavy Armor]] and [ when you reach the specified Paladin levels. These ...15 KB (2,397 words) - 15:03, 23 May 2025
- ...ur Hit Points. Hit Point loss has no effect on your capabilities until you reach 0 Hit Points. ...roll, such as the damage of a [[Blowgun]]. See "[[Weapons|Equipment]]" for weapons' damage dice and "[[Spells]]" for spells' damage dice. ...10 KB (1,653 words) - 06:48, 6 June 2025
- ...ory]], [[Insight]], [[Medicine]], [[Persuasion]], or [[Religion]]|[[Simple weapons]]|[[Light armor|Light]] and [[Medium armor]] and [[Shields]]|Choose A or B: when you reach the specified Cleric levels. These ...14 KB (2,172 words) - 15:23, 1 June 2025
- ...Dexterity and Charisma|Choose any 3 skills (see "Playing the Game")|Simple weapons|Choose 3 Musical Instruments (see "Equipment")|[[Light armor]]|Choose A or As a Bard, you gain the following class features when you reach the specified Bard levels. These features are listed in the Bard Features t ...12 KB (1,893 words) - 15:03, 23 May 2025
- ...e|Na-<br>ture]], [[Perception]], [[Religion]], or<br>[[Survival]]|[[Simple weapons]]|[[Herbalism Kit]]|[[Light armor|Light armor]] and [[Shields]]|Choose A or when you reach the specified Druid levels. These ...18 KB (2,854 words) - 16:30, 1 June 2025
- ...], [[Insight]], [[Intimidation]], [[Persuasion]], or [[Religion]]|[[Simple weapons]]|None|Choose A or B: (A) 2 [[Dagger]]s, [[Arcane Focus]] (crystal), [[Dung As a Sorcerer, you gain the following class features when you reach the specified Sorcerer levels. These features are listed in the Sorcerer Fe ...16 KB (2,483 words) - 15:06, 23 May 2025
- |[[Fighter]]||Weapons||Strength or Dexterity||Low ...cter sheet. Typically, a character starts at level 1 and advances in level by adventuring and gaining Experience Points (XP). ...33 KB (5,061 words) - 15:11, 23 May 2025
- ...t]], [[Investigation]], [[Medicine]], [[Nature]], or [[Religion]]|[[Simple weapons]]|None|Choose A or B: (A) 2 [[Dagger]]s, [[Arcane Focus]] ([[Quarterstaff]] As a Wizard, you gain the following class features when you reach the specified Wizard levels. These features are listed in the Wizard Featur ...14 KB (2,141 words) - 15:08, 23 May 2025
- ...explore, their equipment can help them in many ways. For example, they can reach out-of-the-way places with a [[Ladder]], perceive things they wouldn't othe ..."[[Tools]]" and "[[Adventuring Gear]]" sections are especially useful. The weapons in "Equipment" can also be used for more than battle; you could use a [[Qua ...7 KB (1,188 words) - 14:46, 23 May 2025
- ...[[Intimidation]], [[Investigation]], [[Nature]], or [[Religion]]|[[Simple weapons]]|[[Light armor]]|Choose A or B: (A) [[Leather Armor]], [[Sickle]], 2 [[Dag As a Warlock, you gain the following class features when you reach the specified Warlock levels. These features are listed in the Warlock Feat ...21 KB (3,422 words) - 12:42, 1 June 2025
- actions provided by your features. See also "Playing and use the higher roll. A roll can't be affected by ...68 KB (11,204 words) - 19:15, 12 June 2025