Skills
The skills are shown on the Skills table, which notes example uses for each skill proficiency as well as the ability check the skill most often applies to.
| Skill | Ability | Example Uses | 
|---|---|---|
| Acrobatics | Dexterity | Stay on your feet in a tricky situation, or perform an acrobatic stunt. | 
| Animal Handling | Wisdom | Calm or train an animal, or get an animal to behave in a certain way. | 
| Arcana | Intelligence | Recall lore about spells, magic items, and the planes of existence. | 
| Athletics | Strength | Jump farther than normal, stay afloat in rough water, or break something. | 
| Deception | Charisma | Tell a convincing lie, or wear a disguise convincingly. | 
| History | Intelligence | Recall lore about historical events, people, nations, and cultures. | 
| Insight | Wisdom | Discern a person's mood and intentions. | 
| Intimidation | Charisma | Awe or threaten someone into doing what you want. | 
| Investigation | Intelligence | Find obscure information in books, or deduce how something works. | 
| Medicine | Wisdom | Diagnose an illness, or determine what killed the recently slain. | 
| Nature | Intelligence | Recall lore about terrain, plants, animals, and weather. | 
| Perception | Wisdom | Using a combination of senses, notice something that's easy to miss. | 
| Performance | Charisma | Act, tell a story, perform music, or dance. | 
| Persuasion | Charisma | Honestly and graciously convince someone of something. | 
| Religion | Intelligence | Recall lore about gods, religious rituals, and holy symbols. | 
| Sleight of Hand | Dexterity | Pick a pocket, conceal a handheld object, or perform legerdemain. | 
| Stealth | Dexterity | Escape notice by moving quietly and hiding behind things. | 
| Survival | Wisdom | Follow tracks, forage, find a trail, or avoid natural hazards. | 
- Proficiency: Skill Proficiencies
- Proficiency: Skill List
- Proficiency: Determining Skills
- Character Origins: Skill Proficiencies
- Monsters: Skills
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