Name |
Damage |
Properties |
Mastery |
Weight |
Cost
|
Simple Melee Weapons
|
Club |
1d4 Bludgeoning |
Light |
Slow |
2 lb. |
1 SP
|
Dagger |
1d4 Piercing |
Finesse, Light, Thrown (Range 20/60) |
Nick |
1 lb. |
2 GP
|
Greatclub |
1d8 Bludgeoning |
Two-Handed |
Push |
10 lb. |
2 SP
|
Handaxe |
1d6 Slashing |
Light, Thrown (Range 20/60) |
Vex |
2 lb. |
5 GP
|
Javelin |
1d6 Piercing |
Thrown (Range 30/120) |
Slow |
2 lb. |
5 SP
|
Light Hammer |
1d4 Bludgeoning |
Light, Thrown (Range 20/60) |
Nick |
2 lb. |
2 GP
|
Mace |
1d6 Bludgeoning |
— Sap |
4 lb. |
5 GP
|
Quarterstaff |
1d6 Bludgeoning |
Versatile (1d8) |
Topple |
4 lb. |
2 SP
|
Sickle |
1d4 Slashing |
Light |
Nick |
2 lb. |
1 GP
|
Spear |
1d6 Piercing |
Thrown (Range 20/60), Versatile (1d8) |
Sap |
3 lb. |
1 GP
|
Simple Ranged Weapons
|
Dart |
1d4 Piercing |
Finesse, Thrown (Range 20/60) |
Vex |
1/4 lb. |
5 CP
|
Light Crossbow |
1d8 Piercing |
Ammunition (Range 80/320; Bolt), Loading, Two-Handed |
Slow |
5 lb. |
25 GP
|
Shortbow |
1d6 Piercing |
Ammunition (Range 80/320; Arrow), Two-Handed |
Vex |
2 lb. |
25 GP
|
Sling |
1d4 Bludgeoning |
Ammunition (Range 30/120; Bullet) |
Slow |
— 1 SP
|
Martial Melee Weapons
|
Battleaxe |
1d8 Slashing |
Versatile (1d10) |
Topple |
4 lb. |
10 GP
|
[[Flail |
1d8 Bludgeoning |
— Sap |
2 lb. |
10 GP
|
Glaive |
1d10 Slashing |
Heavy, Reach, Two-Handed |
Graze |
6 lb. |
20 GP
|
Greataxe |
1d12 Slashing |
Heavy, Two-Handed |
Cleave |
7 lb. |
30 GP
|
Greatsword |
2d6 Slashing |
Heavy, Two-Handed |
Graze |
6 lb. |
50 GP
|
Halberd |
1d10 Slashing |
Heavy, Reach, Two-Handed |
Cleave |
6 lb. |
20 GP
|
Lance |
1d10 Piercing |
Heavy, Reach, Two-Handed (unless mounted) |
Topple |
6 lb. |
10 GP
|
Longsword |
1d8 Slashing |
Versatile (1d10) |
Sap |
3 lb. |
15 GP
|
Maul |
2d6 Bludgeoning |
Heavy, Two-Handed |
Topple |
10 lb. |
10 GP
|
Morningstar |
1d8 Piercing |
— |
Sap |
4 lb. |
15 GP
|
Pike |
1d10 Piercing |
Heavy, Reach, Two-Handed |
Push |
18 lb. |
5 GP
|
Rapier |
1d8 Piercing |
Finesse |
Vex |
2 lb. |
25 GP
|
Scimitar |
1d6 Slashing |
Finesse, Light |
Nick |
3 lb. |
25 GP
|
Shortsword |
1d6 Piercing |
Finesse, Light |
Vex |
2 lb. |
10 GP
|
Trident |
1d8 Piercing |
Thrown (Range 20/60), Versatile (1d10) |
Topple |
4 lb. |
5 GP
|
Warhammer |
1d8 Bludgeoning |
Versatile (1d10) |
Push |
5 lb. |
15 GP
|
War Pick |
1d8 Piercing |
Versatile (1d10) |
Sap |
2 lb. |
5 GP
|
Whip |
1d4 Slashing |
Finesse, Reach |
Slow |
3 lb. |
2 GP
|
Martial Ranged Weapons
|
Blowgun |
1 Piercing |
Ammunition (Range 25/100; Needle), Loading |
Vex |
1 lb. |
10 GP
|
Hand Crossbow |
1d6 Piercing |
Ammunition (Range 30/120; Bolt), Light, Loading |
Vex |
3 lb. |
75 GP
|
Heavy Crossbow |
1d10 Piercing |
Ammunition (Range 100/400; Bolt), Heavy, Loading, Two-Handed |
Push |
18 lb. |
50 GP
|
Longbow |
1d8 Piercing |
Ammunition (Range 150/600; Arrow), Heavy, Two-Handed |
Slow |
2 lb. |
50 GP
|
Musket |
1d12 Piercing |
Ammunition (Range 40/120; Bullet), Loading, Two-Handed |
Slow |
10 lb. |
500 GP
|
Pistol |
1d10 Piercing |
Ammunition (Range 30/90; Bullet), Loading |
Vex |
3 lb. |
250 GP
|