Weapons
From SRD52
Revision as of 16:39, 1 May 2025 by
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(Created page with "{| |+'''Weapons''' |- !Name!!Damage!!Properties!!Mastery!!Weight!!Cost |- |colspan=6|''Simple Melee Weapons'' |- |
Club
||1d4
Bludgeoning
||
Light
||
Slow
||2 lb.||1 SP |- |
Dagger
||1d4
Piercing
||
Finesse
,
Light
,
Thrown
(
Range
20/60)||
Nick
||1 lb.||2 GP |- |
Greatclub
||1d8
Bludgeoning
||
Two-Handed
||
Push
||10 lb.||2 SP |- |
Handaxe
||1d6
Slashing
||
Light
,
Thrown
(
Range
20/60)||
Vex
||2 lb.||5 GP |- |Jav...")
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Weapons
Name
Damage
Properties
Mastery
Weight
Cost
Simple Melee Weapons
Club
1d4
Bludgeoning
Light
Slow
2 lb.
1 SP
Dagger
1d4
Piercing
Finesse
,
Light
,
Thrown
(
Range
20/60)
Nick
1 lb.
2 GP
Greatclub
1d8
Bludgeoning
Two-Handed
Push
10 lb.
2 SP
Handaxe
1d6
Slashing
Light
,
Thrown
(
Range
20/60)
Vex
2 lb.
5 GP
Javelin
1d6
Piercing
Thrown
(
Range
30/120)
Slow
2 lb.
5 SP
Light Hammer
1d4
Bludgeoning
Light
,
Thrown
(
Range
20/60)
Nick
2 lb.
2 GP
Mace
1d6
Bludgeoning
— Sap
4 lb.
5 GP
Quarterstaff
1d6
Bludgeoning
Versatile
(1d8)
Topple
4 lb.
2 SP
Sickle
1d4
Slashing
Light
Nick
2 lb.
1 GP
Spear
1d6
Piercing
Thrown
(
Range
20/60),
Versatile
(1d8)
Sap
3 lb.
1 GP
Simple Ranged Weapons
Dart
1d4
Piercing
Finesse
,
Thrown
(
Range
20/60)
Vex
1/4 lb.
5 CP
Light Crossbow
1d8
Piercing
Ammunition
(
Range
80/320;
Bolt
),
Loading
,
Two-Handed
Slow
5 lb.
25 GP
Shortbow
1d6
Piercing
Ammunition
(
Range
80/320;
Arrow
),
Two-Handed
Vex
2 lb.
25 GP
Sling
1d4
Bludgeoning
Ammunition
(
Range
30/120;
Bullet
)
Slow
— 1 SP
Martial Melee Weapons
Battleaxe
1d8
Slashing
Versatile
(1d10)
Topple
4 lb.
10 GP
[[Flail
1d8
Bludgeoning
— Sap
2 lb.
10 GP
Glaive
1d10
Slashing
Heavy
,
Reach
,
Two-Handed
Graze
6 lb.
20 GP
Greataxe
1d12
Slashing
Heavy
,
Two-Handed
Cleave
7 lb.
30 GP
Greatsword
2d6
Slashing
Heavy
,
Two-Handed
Graze
6 lb.
50 GP
Halberd
1d10
Slashing
Heavy
,
Reach
,
Two-Handed
Cleave
6 lb.
20 GP
Lance
1d10
Piercing
Heavy
,
Reach
,
Two-Handed
(unless mounted)
Topple
6 lb.
10 GP
Longsword
1d8
Slashing
Versatile
(1d10)
Sap
3 lb.
15 GP
Maul
2d6
Bludgeoning
Heavy
,
Two-Handed
Topple
10 lb.
10 GP
Morningstar
1d8
Piercing
—
Sap
4 lb.
15 GP
Pike
1d10
Piercing
Heavy
,
Reach
,
Two-Handed
Push
18 lb.
5 GP
Rapier
1d8
Piercing
Finesse
Vex
2 lb.
25 GP
Scimitar
1d6
Slashing
Finesse
,
Light
Nick
3 lb.
25 GP
Shortsword
1d6
Piercing
Finesse
,
Light
Vex
2 lb.
10 GP
Trident
1d8
Piercing
Thrown
(
Range
20/60),
Versatile
(1d10)
Topple
4 lb.
5 GP
Warhammer
1d8
Bludgeoning
Versatile
(1d10)
Push
5 lb.
15 GP
War Pick
1d8
Piercing
Versatile
(1d10)
Sap
2 lb.
5 GP
Whip
1d4
Slashing
Finesse
,
Reach
Slow
3 lb.
2 GP
Martial Ranged Weapons
Blowgun
1
Piercing
Ammunition
(
Range
25/100;
Needle
),
Loading
Vex
1 lb.
10 GP
Hand Crossbow
1d6
Piercing
Ammunition
(
Range
30/120;
Bolt
),
Light
,
Loading
Vex
3 lb.
75 GP
Heavy Crossbow
1d10
Piercing
Ammunition
(
Range
100/400;
Bolt
),
Heavy
,
Loading
,
Two-Handed
Push
18 lb.
50 GP
Longbow
1d8
Piercing
Ammunition
(
Range
150/600;
Arrow
),
Heavy
,
Two-Handed
Slow
2 lb.
50 GP
Musket
1d12
Piercing
Ammunition
(
Range
40/120;
Bullet
),
Loading
,
Two-Handed
Slow
10 lb.
500 GP
Pistol
1d10
Piercing
Ammunition
(
Range
30/90;
Bullet
),
Loading
Vex
3 lb.
250 GP
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