Ogre Zombie

From SRD52
Revision as of 07:49, 1 May 2025 by Np (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Large Undead, Neutral Evil
AC 8    Initiative -2 (8)
HP 85 (9d10 + 36)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 19 +4 +4 INT 6 -2 -2
DEX 18 +4 +4 WIS 3 -4 -4
CON 6 -2 +0 CHA 5 -3 -3

Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common and Giant but can't speak
CR 2 (XP 450; PB +2)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.