Troll Limb

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Small Giant, Chaotic Evil
AC 13    Initiative +1 (11)
HP 14 (4d6)
Speed 20 ft.

  MOD SAVE         MOD SAVE
STR 18 +4 +4 INT 12 +1 +1
DEX 10 +0 +0 WIS 1 -5 -5
CON 9 -1 -1 CHA 1 -5 -5

Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 1/2 (XP 100; PB +2)

Traits

Regeneration. The limb regains 5 Hit Points at the start of each of its turns. If the limb takes Acid or [[Fire damage], this trait doesn't function on the limb's next turn. The limb dies only if it starts its turn with 0 Hit Points and doesn't regenerate.

Troll Spawn. The limb uncannily has the same senses as a whole troll. If the limb isn't destroyed within 24 hours, roll 1d12. On a 12, the limb turns into a Troll. Otherwise, the limb withers away.

Actions

Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Slashing damage.