Priest Acolyte

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Medium or Small Humanoid (Cleric), Neutral
AC 13    Initiative +0 (10)
HP 11 (2d8 + 2)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 14 +2 +2 INT 10 +0 +0
DEX 12 +1 +1 WIS 10 +0 +0
CON 14 +2 +2 CHA 11 +0 +0

Skills Medicine +4, Religion +2
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 12
Languages Common
CR 1/4 (XP 50; PB +2)

Bonus Actions

Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

At Will: Light, Thaumaturgy