Guard Captain
Medium or Small Humanoid, Neutral
AC 18 Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 18 | +4 | +4 | INT | 14 | +2 | +2 | |
DEX | 16 | +3 | +3 | WIS | 12 | +1 | +1 | |
CON | 14 | +2 | +2 | CHA | 13 | +1 | +1 |
Skills Athletics +6, Perception +4
Gear Breastplate, Javelins (6), Longsword, Shield
Senses Passive Perception 14
Languages Common
CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.