Guard Captain

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Medium or Small Humanoid, Neutral
AC 18    Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 18 +4 +4 INT 14 +2 +2
DEX 16 +3 +3 WIS 12 +1 +1
CON 14 +2 +2 CHA 13 +1 +1

Skills Athletics +6, Perception +4
Gear Breastplate, Javelins (6), Longsword, Shield
Senses Passive Perception 14
Languages Common
CR 4 (XP 1,100; PB +2)

Actions

Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.

Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.