Ghoul

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Medium Undead, Chaotic Evil
AC 12    Initiative +2 (12)
HP 22 (5d8)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 13 +1 +1 INT 15 +2 +2
DEX 10 +0 +0 WIS 7 -2 -2
CON 10 +0 +0 CHA 6 -2 -2

Immunities Poison; Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common
CR 1 (XP 200; PB +2)

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.