Fire Elemental

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Large Elemental, Neutral
AC 13    Initiative +3 (13)
HP 93 (11d10 + 33)
Speed 50 ft.

  MOD SAVE         MOD SAVE
STR 10 +0 +0 INT 17 +3 +3
DEX 16 +3 +3 WIS 6 -2 -2
CON 10 +0 +0 CHA 7 -2 -2

Resistances Bludgeoning, Piercing, Slashing
Immunities Fire, Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Ignan)
CR 5 (XP 1,800; PB +3)

Traits

Fire Aura. At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) [[Fire damage]. Creatures and flammable objects in the Emanation start burning.

Fire Form. The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) [[Fire damage].

Illumination. The elemental sheds Bright Light in a 30- foot radius and Dim Light for an additional 30 feet.

Water Susceptibility. The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack. The elemental makes two Burn attacks.

Burn. Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) [[Fire damage]. If the target is a creature or a flammable object, it starts burning.