Druid

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Medium or Small Humanoid (Druid), Neutral
AC 13    Initiative +1 (11)
HP 44 (8d8 + 8)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 10 +0 +0 INT 12 +1 +1
DEX 13 +1 +1 WIS 12 +1 +1
CON 16 +3 +3 CHA 11 +0 +0

Skills Medicine +5, Nature +3, Perception +5
Gear Studded Leather Armor
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
CR 2 (XP 450; PB +2)

Bonus Actions

Tree Stride. If within 5 feet of a Large or bigger tree, the dryad teleports to an unoccupied space within 5 feet of a second Large or bigger tree that is within 60 feet of the previous tree.

Traits

[[Magic Resistance]]. The dryad has Advantage on saving throws against spells and other magical effects. Speak with Beasts and Plants. The dryad can communicate with Beasts and Plants as if they shared a language.

Actions

Multiattack. The dryad makes one Vine Lash or Thorn Burst attack, and it can use Spellcasting to cast Charm Monster.

Vine Lash. Melee Attack Roll: +6, reach 10 ft. Hit: 8 (1d8 + 4) Slashing damage.

Thorn Burst. Ranged Attack Roll: +6, range 60 ft. Hit: 7 (1d6 + 4) Piercing damage.

Spellcasting. The dryad casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 14):

At Will: Animal Friendship, Charm Monster (lasts 24 hours; ends early if the dryad casts the spell again), Druidcraft
1/Day Each: Entangle, Pass without Trace