Air Elemental
Large Elemental, Neutral
AC 15 Initiative +5 (15)
HP 90 (12d10 + 24)
Speed 10 ft., Fly 90 ft. (hover)
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 14 | +2 | +2 | INT | 20 | +5 | +5 | |
DEX | 14 | +2 | +2 | WIS | 6 | -2 | -2 | |
CON | 10 | +0 | +0 | CHA | 6 | -2 | -2 |
Resistances Bludgeoning, Lightning, Piercing, Slashing
Immunities Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Auran)
CR 5 (XP 1,800; PB +3)
Traits
Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Multiattack. The elemental makes two Thunderous Slam attacks.
Thunderous Slam. Melee Attack Roll:
Whirlwind (Recharge 4—6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.