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Showing below up to 50 results in range #251 to #300.
- Hazard → Rules Glossary#Hazard
- Hazards → Category:Hazards
- Healer's Kit → Adventuring Gear#Healer's Kit (5 GP)
- Healing → Rules Glossary#Healing
- Heavily Obscured → Rules Glossary#Heavily Obscured
- Heavy Crossbow → Weapons
- Help (Action) → Rules Glossary#Help (Action)
- Herbalism Kit → Tools#Herbalism Kit (5 GP)
- Heroic Inspiration → Playing the Game#Heroic Inspiration
- Hide (Action) → Rules Glossary#Hide (Action)
- Hide Action → Rules Glossary#Hide (Action)
- Hide Armor → Armor
- Hide action → Rules Glossary#Hide (Action)
- High Jump → Rules Glossary#High Jump
- Hit Point Dice → Rules Glossary#Hit Point Dice
- Hit Points → Rules Glossary#Hit Points
- Holy Symbol → Adventuring Gear#Holy Symbol (Varies)
- Holy Water → Adventuring Gear#Holy Water (25 GP)
- Hostile (Attitude) → Rules Glossary#Hostile (Attitude)
- Hover → Rules Glossary#Hover
- Human → Character Origins#Human
- Humanoid → Category:Humanoid
- Humanoids → Category:Humanoid
- Hunting Trap → Adventuring Gear#Hunting Trap (5 GP)
- Ignan → Character Creation#Choose Languages
- Illusion → Spells#School of Magic
- Illusions → Rules Glossary#Illusions
- Imagine Your Past and Present → Character Creation#Imagine Your Past and Present
- Imbeded Weapons → Combat#Imbeded Weapons
- Immunity → Rules Glossary#Immunity
- Improvised Weapons → Rules Glossary#Improvised Weapons
- Incapacitated → Rules Glossary#Incapacitated (Condition)
- Incapacitated (Condition) → Rules Glossary#Incapacitated (Condition)
- Indifferent (Attitude) → Rules Glossary#Indifferent (Attitude)
- Influence → Rules Glossary#Influence (Action)
- Influence (Action) → Rules Glossary#Influence (Action)
- Initiative → Combat#Initiative
- Ink → Adventuring Gear#Ink (10 GP)
- Ink Pen → Adventuring Gear#Ink Pen (2 CP)
- Investment of the Chain Master → Warlock#Investment of the Chain Master
- Invisible → Rules Glossary#Invisible (Condition)
- Invisible (Condition) → Rules Glossary#Invisible (Condition)
- Javelin → Weapons
- Jeweler's Tools → Tools#Jeweler's Tools (25 GP)
- Jug → Adventuring Gear#Jug (2 CP)
- Jumping → Rules Glossary#Jumping
- Knocking Out a Creature → Rules Glossary#Knocking Out a Creature
- Ladder → Adventuring Gear#Ladder (1 SP)
- Lamp → Adventuring Gear#Lamp (5 SP)
- Lance → Weapons