Goblin Minion

From SRD52
Revision as of 07:51, 1 May 2025 by Np (talk | contribs)
Jump to navigation Jump to search

Small Fey (Goblinoid), Chaotic Neutral
AC 12    Initiative +2 (12)
HP 7 (2d6)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 8 -1 -1 INT 15 +2 +2
DEX 10 +0 +0 WIS 10 +0 +0
CON 8 -1 -1 CHA 8 -1 -1

Skills Stealth +6
Gear Daggers (3)
Senses Darkvision 60 ft.; Passive Perception 9
Languages Common, Goblin
CR 1/8 (XP 25; PB +2)

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Actions

Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.