Giant Elk
Huge Celestial, Neutral Good
AC +14 Initiative 6 (16)
HP 42 (5d12 + 10)
Speed 60 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 19 | 4 | 6 | INT | 18 | 4 | 6 | |
DEX | 14 | 2 | 2 | WIS | 7 | -2 | -2 | |
CON | 14 | 2 | 2 | CHA | 10 | 0 | 0 |
Skills Perception +4
Resistances Necrotic, Radiant
Senses Darkvision 90 ft.; Passive Perception 14
Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
CR 2 (XP 450; PB +2)
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.