Seirei-tachi (Yaranaika): Difference between revisions
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|Coast||TODO | |Coast||TODO | ||
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|Coral Reef||Amphibious | |Coral Reef||[[Amphibious]] | ||
|- | |- | ||
|Desert||TODO | |Desert||TODO | ||
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|Elemental Fire||TODO | |Elemental Fire||TODO | ||
|- | |- | ||
|Elemental Water||Amphibious | |Elemental Water||[[Amphibious]] | ||
|- | |- | ||
|Glacier||TODO | |Glacier||TODO | ||
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|Jungle||TODO | |Jungle||TODO | ||
|- | |- | ||
|Lake||Amphibious | |Lake||[[Amphibious]] | ||
|- | |- | ||
|Mountain||TODO | |Mountain||TODO | ||
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|Quasi-Elemental Steam (Water+Positive)||TODO | |Quasi-Elemental Steam (Water+Positive)||TODO | ||
|- | |- | ||
|Quasi-Elemental Vacuum (Air+Negative)||Doesn't breathe | |Quasi-Elemental Vacuum (Air+Negative)||[[Doesn't breathe]] | ||
|- | |- | ||
|River||TODO | |River||TODO | ||
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|Savannah||Speed 40 ft. | |Savannah||Speed 40 ft. | ||
|- | |- | ||
|Sea||Amphibious | |Sea||[[Amphibious]] | ||
|- | |- | ||
|Steppe||TODO | |Steppe||TODO |
Revision as of 09:37, 30 August 2025
Seirei-tachi (精霊達), Spirit People, are humanlike beings with strong spiritual connection to a place or to a certain type of environment, usually a type of natural terrain or element. They replace genasi in Yaranaika.
Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 3–4 feet tall), chosen when you select this species
Speed: 30 feet (unless said otherwise)
One of the spirit people, you have special traits depending on your spiritual connnection.
- All of spirit people have Darkvision. You have Darkvision with a range of 60 feet. unless said otherwise.
- Spirit people have one or two physical traits that reflect their spirit. For example, a fire spirit might have unusually high body temperature (50 °C) without suffering any ill effects, and a fiery red hair; or, a savannah spirit people might have brown skin and be unusually tall but still slender.
- Spirit people with Amphibious trait can breathe air and water. Those with Doesn't Breathe trait do not need air at all. Thus, they are immune to all inhaled poisons. Certain types of poison gas might still have an effect on them.
A spirit people tied to a single location is not usually suitable for a player character.
Type of Spirit | Special Traits |
---|---|
Bamboo | TODO |
Coast | TODO |
Coral Reef | Amphibious |
Desert | TODO |
Elemental Air | TODO |
Elemental Earth | TODO |
Elemental Fire | TODO |
Elemental Water | Amphibious |
Glacier | TODO |
Hill | TODO |
Jungle | TODO |
Lake | Amphibious |
Mountain | TODO |
Para-Elemental Ice (Air+Water) | TODO |
Para-Elemental Magma (Fire+Earth) | TODO |
Para-Elemental Ooze (Earth+Water) | TODO |
Para-Elemental Smoke (Air+Fire) | TODO |
Prairie | TODO |
Quasi-Elemental Ash (Fire+Negative) | TODO |
Quasi-Elemental Dust (Earth+Negative) | TODO |
Quasi-Elemental Lightning (Air+Positive) | TODO |
Quasi-Elemental Minerals (Earth+Positive) | TODO |
Quasi-Elemental Radiance (Fire+Positive) | TODO |
Quasi-Elemental Salt (Water+Negative) | TODO |
Quasi-Elemental Steam (Water+Positive) | TODO |
Quasi-Elemental Vacuum (Air+Negative) | Doesn't breathe |
River | TODO |
Savannah | Speed 40 ft. |
Sea | Amphibious |
Steppe | TODO |
Swamp | TODO |
Taiga | TODO |
Tundra | TODO |
Underdark | TODO |
Urban[1] | TODO |
This page is unfinished!