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| ''Illusion Cantrip (Bard, Sorcerer, Wizard)'' | ''Illusion Cantrip (Bard, Sorcerer, Wizard)'' | ||
| [[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
| [[Range]]: {{120 feet}}<br> | [[Range]]: {{Spell Range 120 feet}}<br> | ||
| [[Components]]: V, S, M (a bit of phosphorus)<br> | [[Components]]: {{Spell Components V, S, M (a bit of phosphorus)<br> | ||
| [[Duration]]: {{Concentration, up to 1 minute}} | [[Duration]]: {{Spell Duration Concentration, up to 1 minute}} | ||
| You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing Medium form that is vaguely humanlike. Whichever form you choose, each light sheds [[Dim Light]] in a 10- foot radius.   | You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing Medium form that is vaguely humanlike. Whichever form you choose, each light sheds [[Dim Light]] in a 10- foot radius.   | ||
Revision as of 11:25, 26 April 2025
Illusion Cantrip (Bard, Sorcerer, Wizard)
Casting Time: Action
Range: 120 feet
Components: {{Spell Components V, S, M (a bit of phosphorus)
Duration: Concentration, up to 1 minute
You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing Medium form that is vaguely humanlike. Whichever form you choose, each light sheds Dim Light in a 10- foot radius.
As a Bonus Action, you can move the lights up to 60 feet to a space within range. A light must be within 20 feet of another light created by this spell, and a light vanishes if it exceeds the spell's range.