Continual Flame: Difference between revisions
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''Level 2 Evocation (Cleric, Druid, Wizard)''<br> | ''Level 2 Evocation (Cleric, Druid, Wizard)''<br> | ||
[[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{Touch}}<br> | [[Range]]: {{Spell Range Touch}}<br> | ||
[[Components]]: V, S, M (ruby dust worth 50+ GP, which<br> | [[Components]]: {{Spell Components V, S, M (ruby dust worth 50+ GP, which<br> | ||
[[Duration]]: {{consumes)}} | [[Duration]]: {{Spell Duration consumes)}} | ||
Duration: Until dispelled A flame springs from an object that you touch. The effect casts [[Bright Light]] in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched. | Duration: Until dispelled A flame springs from an object that you touch. The effect casts [[Bright Light]] in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched. |
Revision as of 12:24, 26 April 2025
Level 2 Evocation (Cleric, Druid, Wizard)
Casting Time: Action
Range: Touch
Components: {{Spell Components V, S, M (ruby dust worth 50+ GP, which
Duration: Template:Spell Duration consumes)
Duration: Until dispelled A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.