Nekomimi (Yaranaika): Difference between revisions

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[[Image:Ninja_Cat.jpg|thumb|right|Nekogami [[Ninja (Yaranaika)|Ninja]]]]
[[Image:Ninja_Cat.jpg|thumb|right|Nekomimi [[Ninja (Yaranaika)|Ninja]]]]
'''Nekogami''' (猫神) are yōkai catgirls (or -boys), with a varying amount of catlike traits. All have catlike balance and flexibility. Otherwise, some look like humans except for cat eyes, some have just cat ears, some have fur and tail, and so on. You decide how catlike your character is in appearance.
'''Nekomimi''' (猫耳) are yōkai catgirls (or -boys), with a varying amount of catlike traits. All have catlike balance and flexibility. Otherwise, some look like humans except for cat eyes, some have just cat ears, some have fur and tail, and so on. You decide how catlike your character is in appearance.


Nekogami's relationships with [[Inugami (Yaranaika)|Inugami]] are mixed. If a nekogami and an inugami meet each other, they may hate or love the other. In any case, it's rarely an ordinary companionship.
Nekomimi's relationships with [[Inugami (Yaranaika)|Inugami]] are mixed. If a Nekomimi and an inugami meet each other, they may hate or love the other. In any case, it's rarely an ordinary companionship.


'''[[Creature Type]]:''' [[Humanoid]]<br>
'''[[Creature Type]]:''' [[Humanoid]]<br>
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'''[[Speed]]:''' 30 feet
'''[[Speed]]:''' 30 feet


'''''[[Attracted to Catnip]].''''' All catgirls love the scent of catnip.(''Nepeta cataria'')<ref>[https://en.wikipedia.org/wiki/Catnip Catnip @ wikipedia]</ref> Whenever you smell catnip, you need to make a Constitution saving throw (DC set by the GM) or become ''[[Charmed]]''. You want to rub it on yourself, roll on the ground, paw, lick and chew it. Consuming the plant is followed by drooling, sleepiness, anxiety, leaping about, and purring. Some nekogami growl, meow, scratch, or bite at the hand holding catnip. You come to your senses in 5-15 minutes and are satiated for now. You become susceptible again after your next [[Long Rest]].
'''''[[Attracted to Catnip]].''''' All catgirls love the scent of catnip.(''Nepeta cataria'')<ref>[https://en.wikipedia.org/wiki/Catnip Catnip @ wikipedia]</ref> Whenever you smell catnip, you need to make a Constitution saving throw (DC set by the GM) or become ''[[Charmed]]''. You want to rub it on yourself, roll on the ground, paw, lick and chew it. Consuming the plant is followed by drooling, sleepiness, anxiety, leaping about, and purring. Some Nekomimi growl, meow, scratch, or bite at the hand holding catnip. You come to your senses in 5-15 minutes and are satiated for now. You become susceptible again after your next [[Long Rest]].


'''''[[Balance]]'''''. You have [[Advantage]] to all Dexterity ([[Acrobatics]]) rolls involving balance. When you are [[falling]], reduce 20 feet from the fall distance&mdash;two damage dice are reduced from falling damage.
'''''[[Balance]]'''''. You have [[Advantage]] to all Dexterity ([[Acrobatics]]) rolls involving balance. When you are [[falling]], reduce 20 feet from the fall distance&mdash;two damage dice are reduced from falling damage.

Revision as of 12:32, 7 June 2025

Nekomimi Ninja

Nekomimi (猫耳) are yōkai catgirls (or -boys), with a varying amount of catlike traits. All have catlike balance and flexibility. Otherwise, some look like humans except for cat eyes, some have just cat ears, some have fur and tail, and so on. You decide how catlike your character is in appearance.

Nekomimi's relationships with Inugami are mixed. If a Nekomimi and an inugami meet each other, they may hate or love the other. In any case, it's rarely an ordinary companionship.

Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species
Speed: 30 feet

Attracted to Catnip. All catgirls love the scent of catnip.(Nepeta cataria)[1] Whenever you smell catnip, you need to make a Constitution saving throw (DC set by the GM) or become Charmed. You want to rub it on yourself, roll on the ground, paw, lick and chew it. Consuming the plant is followed by drooling, sleepiness, anxiety, leaping about, and purring. Some Nekomimi growl, meow, scratch, or bite at the hand holding catnip. You come to your senses in 5-15 minutes and are satiated for now. You become susceptible again after your next Long Rest.

Balance. You have Advantage to all Dexterity (Acrobatics) rolls involving balance. When you are falling, reduce 20 feet from the fall distance—two damage dice are reduced from falling damage.

Darkvision. You have Darkvision to 60 ft.

Climbing. When you are able to use your claws for climbing, you gain Climb Speed equal to your ground speed. However, when climbing down, you don't have climb speed!

Claws. You have instantly protractible and retractable claws (takes no action at all). A claw is a melee wepon attack that does 1d4 slashing damage plus your Strength bonus.

Jumper. Your jump distance is determined using your Dexterity rather than its Strength.

Nine Lives. Whenever you would die due to failing three Death Saving Throws, mark off one of your Nine Lives and avoid death. Still, if your damage equals or exceeds your Hit Point maximum, you die. When your Nine Lives are spent, you no longer can use this feature. The only way to regain some of your Lives is a Wish or other very powerful magic.

Purr. During a Short Rest, you can regain one additional Hit Point Dice for free.

Links

References


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