Giant Octopus: Difference between revisions

From SRD52
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 12: Line 12:


===Actions===
===Actions===
'''''[[Tentacles]]'''''. ''Melee Attack Roll'': +5, reach 10 ft. ''Hit'': 10 (2d6 + 3) [[Bludgeoning Damage|Bludgeoning damage]]. If the target is a Medium or smaller creature, it has the [[Grappled]] condition (escape [[DC]] 13) from all eight tentacles. While [[Grappled]], the target has the [[Restrained]] condition. [[Reaction]]s
'''''[[Tentacles]]'''''. ''Melee Attack Roll'': +5, reach 10 ft. ''Hit'': 10 (2d6 + 3) [[Bludgeoning Damage|Bludgeoning damage]]. If the target is a Medium or smaller creature, it has the [[Grappled]] condition (escape [[DC]] 13) from all eight tentacles. While [[Grappled]], the target has the [[Restrained]] condition.


'''''[[Ink Cloud]]''''' (1/Day). Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its [[Swim Speed]]. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
===Reaction===
'''''[[Ink Cloud]]''''' (1/Day). ''Trigger:'' The octopus takes damage while underwater. ''Response:'' The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its [[Swim Speed]]. The Cube is [[Heavily Obscured]] for 1 minute or until a strong current or similar effect disperses the ink.


[[Category:Creatures]]
[[Category:Creatures]]

Latest revision as of 08:03, 10 May 2025

Large Beast, Unaligned
AC 11    Initiative +1 (11)
HP 45 (7d10 + 7)
Speed 10 ft., Swim 60 ft.

  MOD SAVE         MOD SAVE
STR 17 +3 +3 INT 5 -3 -3
DEX 13 +1 +1 WIS 10 +0 +0
CON 13 +1 +1 CHA 4 -3 -3

Skills Perception +4, Stealth +5
Senses Darkvision 60 ft.; Passive Perception 14
Languages None
CR 1 (XP 200; PB +2)

Traits

Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reaction

Ink Cloud (1/Day). Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.