Sequester: Difference between revisions
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[[Casting Time]]: {{Casting Time Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{Spell Range Touch}}<br> | [[Range]]: {{Spell Range Touch}}<br> | ||
[[Components]]: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)<br> | [[Components]]: {{V, S, M}} (gem dust worth 5,000+ GP, which the spell consumes)<br> | ||
[[Duration]]: {{Spell Duration Until dispelled}} | [[Duration]]: {{Spell Duration Until dispelled}} | ||
Latest revision as of 11:56, 30 April 2025
Level 7 Transmutation (Wizard)
Casting Time: Action
Range: Touch
Components: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)
Duration: Until dispelled
With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic.
If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.