Wall of Fire: Difference between revisions

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m Text replacement - "Components: V, S, M" to "Components: {{V, S, M}}"
 
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[[Casting Time]]: {{Casting Time Action}}<br>
[[Casting Time]]: {{Casting Time Action}}<br>
[[Range]]: {{Spell Range 120 feet}}<br>
[[Range]]: {{Spell Range 120 feet}}<br>
[[Components]]: V, S, M (a piece of charcoal)<br>
[[Components]]: {{V, S, M}} (a piece of charcoal)<br>
[[Duration]]: {{Spell Duration Concentration, up to 1 minute}}
[[Duration]]: {{Spell Duration Concentration, up to 1 minute}}



Latest revision as of 11:54, 30 April 2025

Level 4 Evocation (Druid, Sorcerer, Wizard)
Casting Time: Action
Range: 120 feet
Components: V, S, M (a piece of charcoal)
Duration: Concentration, up to 1 minute

You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration. When the wall appears, each creature in its area makes a Dexterity saving throw, taking 5d8 Fire damage on a failed save or half as much damage on a successful one.

One side of the wall, selected by you when you cast this spell, deals 5d8 [[Fire damage] to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage. Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.