Swarm of Piranhas: Difference between revisions
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| {{Medium Swarm}} of {{Tiny}} {{Beast}}s, {{Alignment|Unaligned}}<br> | {{Medium Swarm}} of {{Tiny}} {{Beast}}s, {{Alignment|Unaligned}}<br> | ||
| {{AC| | {{AC|13}}    {{Initiative|+3|13}}<br> | ||
| {{HP|28}} (8d8 - 8)<br> | {{HP|28}} (8d8 - 8)<br> | ||
| {{Speed|5 ft., Swim 40 ft.}}<br> | {{Speed|5 ft., Swim 40 ft.}}<br> | ||
| {{Abilities|13|1|1|16|3|3|9|-1|-1|1|-5|-5|7|-2|-2|2|-4|-4}} | {{Abilities|13|+1|+1|16|+3|+3|9|-1|-1|1|-5|-5|7|-2|-2|2|-4|-4}} | ||
| {{Resistances| Bludgeoning, Piercing, Slashing Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned}}<br> | {{Resistances| Bludgeoning, Piercing, Slashing Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned}}<br> | ||
| {{Immunities|s Bludgeoning, Piercing, Slashing Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned}}<br> | {{Immunities|s Bludgeoning, Piercing, Slashing Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned}}<br> | ||
Revision as of 12:07, 27 April 2025
Medium Swarm of Tiny Beasts, Unaligned
AC 13    Initiative +3 (13)
HP 28 (8d8 - 8)
Speed 5 ft., Swim 40 ft.
| MOD | SAVE | MOD | SAVE | |||||
|---|---|---|---|---|---|---|---|---|
| STR | 13 | +1 | +1 | INT | 1 | -5 | -5 | |
| DEX | 16 | +3 | +3 | WIS | 7 | -2 | -2 | |
| CON | 9 | -1 | -1 | CHA | 2 | -4 | -4 | |
Resistances  Bludgeoning, Piercing, Slashing Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Immunities s Bludgeoning, Piercing, Slashing Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Languages None
CR 1 (XP 200; PB +2)
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny piranha. The swarm can't regain Hit Points or gain Temporary Hit Points.
Water Breathing. The swarm can breathe only underwater.
Actions
Bites. Melee Attack Roll: +5 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage, or 5 (1d4 + 3) Piercing damage if the swarm is Bloodied.