Searing Smite: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
| mNo edit summary | mNo edit summary | ||
| Line 3: | Line 3: | ||
| [[Range]]: {{Spell Range Self}}<br> | [[Range]]: {{Spell Range Self}}<br> | ||
| [[Components]]: V<br> | [[Components]]: V<br> | ||
| [[Duration]]: {{1 minute}} | [[Duration]]: {{Duration 1 minute}} | ||
| As you hit the target, it takes an extra 1d6 [[Fire damage] from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 [[Fire damage] and then makes a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, the spell continues. On a successful save, the spell ends.   | As you hit the target, it takes an extra 1d6 [[Fire damage] from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 [[Fire damage] and then makes a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, the spell continues. On a successful save, the spell ends.   | ||
Revision as of 14:21, 26 April 2025
Level 1 Evocation (Paladin)
Casting Time: Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
Range: Self
Components: V
Duration: Template:Duration 1 minute
As you hit the target, it takes an extra 1d6 [[Fire damage] from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 [[Fire damage] and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.
Using a Higher-Level Spell Slot. All the damage increases by 1d6 for each spell slot level above 1.