Shapechange: Difference between revisions
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[[Casting Time]]: {{Casting Time Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{Spell Range Self}}<br> | [[Range]]: {{Spell Range Self}}<br> | ||
[[Components]]: V, S, M (a jade circlet worth 1,500+ GP)<br> | [[Components]]: {{V, S, M}} (a jade circlet worth 1,500+ GP)<br> | ||
[[Duration]]: {{Spell Duration Concentration, up to 1 hour}} | [[Duration]]: {{Spell Duration Concentration, up to 1 hour}} | ||
Latest revision as of 11:54, 30 April 2025
Level 9 Transmutation (Druid, Wizard)
Casting Time: Action
Range: Self
Components: V, S, M (a jade circlet worth 1,500+ GP)
Duration: Concentration, up to 1 hour
You shape-shift into another creature for the duration or until you take a Magic action to shape-shift into a different eligible form. The new form must be of a creature that has a Challenge Rating no higher than your level or Challenge Rating. You must have seen the sort of creature before, and it can't be a Construct or an Undead.
When you cast the spell, you gain a number of Temporary Hit Points equal to the Hit Points of the first form into which you shape-shift. These Temporary Hit Points vanish if any remain when the spell ends.
Your game statistics are replaced by the stat block of the chosen form, but you retain your creature type; alignment; personality; Intelligence, Wisdom, and Charisma scores; Hit Points; Hit Point Dice; proficiencies; and ability to communicate. If you have the Spellcasting feature, you retain it too. Upon shape-shifting, you determine whether your equipment drops to the ground or changes in size and shape to fit the new form while you're in it.