Shugyosha (Yaranaika): Difference between revisions
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==Fighter Subclass: Shugyōsha== | ==Fighter Subclass: Shugyōsha== | ||
You are dedicated | You are dedicated in honing your fighting skills and thrive to understand strategy. Most of these characters wander the country alone, seeking masters to challenge. You'd like to visit every warrior-monk monastery or sword school that comes along. Job of an adventurer also is perfectly fine - the more monsters and NPCs you get to fight, the better. | ||
Some shugyōshas are much more relaxed, or are con men without much real fighting skills at all. You can use some other character class to make such an impostor. A few are actually [[Ninja (Yaranaika)|ninjas]] in disguise, on an extensive long-term mission, often to find someone who is on the run or stays hidden for some reason. | Some shugyōshas are much more relaxed, or are con men without much real fighting skills at all. You can use some other character class to make such an impostor. A few are actually [[Ninja (Yaranaika)|ninjas]] in disguise, on an extensive long-term mission, often to find someone who is on the run or stays hidden for some reason. |
Revision as of 08:32, 23 May 2025
Fighter Subclass: Shugyōsha
You are dedicated in honing your fighting skills and thrive to understand strategy. Most of these characters wander the country alone, seeking masters to challenge. You'd like to visit every warrior-monk monastery or sword school that comes along. Job of an adventurer also is perfectly fine - the more monsters and NPCs you get to fight, the better.
Some shugyōshas are much more relaxed, or are con men without much real fighting skills at all. You can use some other character class to make such an impostor. A few are actually ninjas in disguise, on an extensive long-term mission, often to find someone who is on the run or stays hidden for some reason.
Level 3: Earth - The Science of Martial Arts
You learn all the basic Fighting Style feats: Archery, Defense, Great Weapon Fighting, and Two-Weapon Fighting which you did not yet have. If you already had all four - which is not usually possible - you can choose one more new Fighting Style Feat.
Level 7: Water - The Lacquer-Like Sticky Body
When an opponent tries to leave a square threatened by you, you get an Opportunity Attack even if the opponent has used Disengage action. For the purpose of this feature, if you are using a ranged weapon, you threaten all squares within 10 feet radius of you. And yes, this means you get an Opportunity Attack against an opponent who attempts to engage you in melee while you are wielding a ranged weapon.
Level 10: Fire - Open in Eight Directions Stance
You cannot normally be surprised at all unless you have the Incapacitated condition. Invisible and hidden opponents do not get Advantage when attacking you. Even if you are asleep, you become aware of a danger 1d6 rounds before it manifests, and you wake up.
This also means that a rogue can make a sneak attack against you only if he has an ally within 5 feet of you.
Level 15: Wind - Striking without Thought and without Form
Your attack rolls with weapons and Unarmed Strikes can now score a Critical Hit on a roll of 18–20 on the d20.
Level 18: Void - Stone Body
Your body and mind are strong like the hardest stone. You have Resistance against all damage (yes, including Force and Psychic). Only a Wish spell or artifacts may negate this feature, and even then only temporarily.