Elementalism: Difference between revisions
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| ''Transmutation Cantrip (Druid, Sorcerer, Wizard)'' | ''Transmutation Cantrip (Druid, Sorcerer, Wizard)''<br> | ||
| [[Casting Time]]: {{Casting Time Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
| [[Range]]: {{Spell Range 30 feet}}<br> | [[Range]]: {{Spell Range 30 feet}}<br> | ||
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| You exert control over the elements, creating one of the following effects within range.   | You exert control over the elements, creating one of the following effects within range.   | ||
| Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.   | '''''Beckon Air.''''' You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.   | ||
| Beckon Earth. You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.   | '''''Beckon Earth.''''' You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.   | ||
| Beckon Fire. You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.   | '''''Beckon Fire.''''' You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.   | ||
| Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot   | '''''Beckon Water.''''' You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot   | ||
| Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.   | '''''Cube.''''' Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.   | ||
| Sculpt Element. You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.   | '''''Sculpt Element.''''' You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.   | ||
| [[Category:Cantrips]] | [[Category:Cantrips]] | ||
| [[Category:Transmutation]] | [[Category:Transmutation Spells]] | ||
| [[Category:Transmutation Cantrips]] | [[Category:Transmutation Cantrips]] | ||
| [[Category:Druid Spells]] | [[Category:Druid Spells]] | ||
Latest revision as of 15:25, 26 April 2025
Transmutation Cantrip (Druid, Sorcerer, Wizard)
Casting Time: Action
Range: 30 feet
Components: V, S
Duration: Instantaneous
You exert control over the elements, creating one of the following effects within range.
Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.
Beckon Earth. You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.
Beckon Fire. You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.
Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot
Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.
Sculpt Element. You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.