Continual Flame: Difference between revisions

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m Text replacement - "Components: V, S, M" to "Components: {{V, S, M}}"
 
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''Level 2 Evocation (Cleric, Druid, Wizard)''<br>
''Level 2 Evocation (Cleric, Druid, Wizard)''<br>
[[Casting Time]]: {{Action}}<br>
[[Casting Time]]: {{Casting Time Action}}<br>
[[Range]]: {{Touch}}<br>
[[Range]]: {{Spell Range Touch}}<br>
[[Components]]: V, S, M (ruby dust worth 50+ GP, which<br>
[[Components]]: {{V, S, M}} (ruby dust worth 50+ GP, which the spell consumes)<br>
[[Duration]]: {{consumes)}}
[[Duration]]: {{Spell Duration Until dispelled}}


Duration: Until dispelled A flame springs from an object that you touch. The effect casts [[Bright Light]] in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.  
A flame springs from an object that you touch. The effect casts [[Bright Light]] in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.  


[[Category:Level 2 Spells]]
[[Category:Level 2 Spells]]

Latest revision as of 11:52, 30 April 2025

Level 2 Evocation (Cleric, Druid, Wizard)
Casting Time: Action
Range: Touch
Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes)
Duration: Until dispelled

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.