Swarm of Ravens: Difference between revisions

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'''''[[Cacophony]]''''' ([[Recharge]] 6). [[Wisdom]] Saving Throw: [[DC]] 10, one creature in the swarm's space. Failure: The target has the [[Deafened]] condition until the start of the swarm's next turn. While [[Deafened]], the target also has [[Disadvantage]] on ability checks and attack rolls.
'''''[[Cacophony]]''''' ([[Recharge]] 6). [[Wisdom]] Saving Throw: [[DC]] 10, one creature in the swarm's space. Failure: The target has the [[Deafened]] condition until the start of the swarm's next turn. While [[Deafened]], the target also has [[Disadvantage]] on ability checks and attack rolls.


[[Category:Swarm Size Medium]]
[[Category:Creature Subtype Swarm]]
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Tiny Beast]]
[[Category:Tiny Beast]]
[[Category:Creature Type Beast]]
[[Category:Creature Type Beast]]
[[Category:Creature Size Tiny]]
[[Category:Creature Size Tiny]]

Latest revision as of 14:42, 11 May 2025

Medium Swarm of Tiny Beasts, Unaligned
AC 12    Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 10 ft., Fly 50 ft.

  MOD SAVE         MOD SAVE
STR 6 -2 -2 INT 5 -3 -3
DEX 14 +2 +2 WIS 12 +1 +1
CON 12 +1 +1 CHA 6 -2 -2

Skills Perception +5
Resistances Bludgeoning, Piercing, Slashing
Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Beaks. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.

Cacophony (Recharge 6). Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.