Octopus: Difference between revisions
|  Created page with "{{errata|Stats for Octopus were missing in 5.2.|5.2.1}}  {{Small}} {{Beast}}, {{Alignment|Unaligned}}<br> {{AC|12}}    {{Initiative|+2|12}}<br> {{HP|3}} (1d6)<br> {{Speed|5 ft., Swim 60 ft.}}<br> {{Abilities|4|-3|-3|15|+2|+2|11|+0|+0|3|-4|-4|10|+0|+0|4|-3|-3}} {{Skills|Perception +2, Stealth +6}}<br> {{Senses|Darkvision 30 ft.; Passive Perception 12}}<br> {{Languages|None}}<br> {{CR|Beast|0|+2}}<br> ===Traits=== '''''Compression.''''' The oc..." | 
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Latest revision as of 07:02, 10 May 2025
Stats for Octopus were missing in 5.2. (errata 5.2.1)
Small Beast, Unaligned
AC 12    Initiative +2 (12)
HP 3 (1d6)
Speed 5 ft., Swim 60 ft.
| MOD | SAVE | MOD | SAVE | |||||
|---|---|---|---|---|---|---|---|---|
| STR | 4 | -3 | -3 | INT | 3 | -4 | -4 | |
| DEX | 15 | +2 | +2 | WIS | 10 | +0 | +0 | |
| CON | 11 | +0 | +0 | CHA | 4 | -3 | -3 | |
Skills Perception +2, Stealth +6
Senses Darkvision 30 ft.; Passive Perception 12
Languages None
CR 0 (XP 10; PB +2)
Traits
Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.
Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.
Actions
Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.
Reactions
Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.