Satyr: Difference between revisions
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m Text replacement - "'''''[[Magic Resistance]]'''''" to "'''''Magic Resistance'''''" |
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{{CR|Fey|1/2|+2}}<br> | {{CR|Fey|1/2|+2}}<br> | ||
===Traits=== | ===Traits=== | ||
'''''[[Magic | '''''[[Magic Resistance]]'''''. The satyr has [[Advantage]] on [[Saving Throw|saving throw]]s against spells and other magical effects. | ||
===Actions=== | ===Actions=== |
Latest revision as of 07:59, 1 May 2025
Medium Fey, Chaotic Neutral
AC 13 Initiative +3 (13)
HP 31 (7d8)
Speed 40 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 12 | +1 | +1 | INT | 16 | +3 | +3 | |
DEX | 11 | +0 | +0 | WIS | 12 | +1 | +1 | |
CON | 10 | +0 | +0 | CHA | 14 | +2 | +2 |
Skills Perception +2, Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elvish, Sylvan
CR 1/2 (XP 100; PB +2)
Traits
Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.
Actions
Hooves. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.