Goblin Warrior: Difference between revisions

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m Text replacement - "(Goblinoid)" to "({{Goblinoid}})"
 
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{{Small}} {{Fey}} (Goblinoid), {{Alignment|Chaotic {{Alignment|Neutral}}}}<br>
{{Small}} {{Fey}} ({{Goblinoid}}), {{Alignment|Chaotic Neutral}}<br>
{{AC|15}} &nbsp;&nbsp; {{Initiative|+2|12}}<br>
{{AC|15}} &nbsp;&nbsp; {{Initiative|+2|12}}<br>
{{HP|10}} (3d6)<br>
{{HP|10}} (3d6)<br>

Latest revision as of 07:52, 1 May 2025

Small Fey (Goblinoid), Chaotic Neutral
AC 15    Initiative +2 (12)
HP 10 (3d6)
Speed 30 ft.

  MOD SAVE         MOD SAVE
STR 8 -1 -1 INT 15 +2 +2
DEX 10 +0 +0 WIS 10 +0 +0
CON 8 -1 -1 CHA 8 -1 -1

Skills Stealth +6
Gear Leather Armor, Scimitar, Shield, Shortbow
Senses Darkvision 60 ft.; Passive Perception 9
Languages Common, Goblin
CR 1/4 (XP 50; PB +2)

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Actions

Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.