Noble: Difference between revisions
		
		
		
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Latest revision as of 06:45, 1 May 2025
Medium or Small Humanoid, Neutral
AC 15    Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
| MOD | SAVE | MOD | SAVE | |||||
|---|---|---|---|---|---|---|---|---|
| STR | 11 | +0 | +0 | INT | 12 | +1 | +1 | |
| DEX | 12 | +1 | +1 | WIS | 14 | +2 | +2 | |
| CON | 11 | +0 | +0 | CHA | 16 | +3 | +3 | |
Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)
Actions
Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage. Reactions
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.