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| mNo edit summary | m Text replacement - "Components: V, S, M" to "Components: {{V, S, M}}" | ||
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| ''Level 2 Transmutation (Sorcerer, Wizard)''<br> | ''Level 2 Transmutation (Sorcerer, Wizard)''<br> | ||
| [[Casting Time]]: {{Bonus Action}}<br> | [[Casting Time]]: {{Casting Time Bonus Action}}<br> | ||
| [[Range]]: {{Touch}}<br> | [[Range]]: {{Spell Range Touch}}<br> | ||
| [[Components]]: V, S, M (a hot pepper)<br> | [[Components]]: {{V, S, M}} (a hot pepper)<br> | ||
| [[Duration]]: {{Concentration, up to 1 minute}} | [[Duration]]: {{Spell Duration Concentration, up to 1 minute}} | ||
| You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a [[Magic action]] to exhale a 15-foot Cone. Each creature in that area makes a [[Dexterity]] [[Saving Throw|saving throw]], taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.   | You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a [[Magic action]] to exhale a 15-foot Cone. Each creature in that area makes a [[Dexterity]] [[Saving Throw|saving throw]], taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.   | ||
Latest revision as of 10:57, 30 April 2025
Level 2 Transmutation (Sorcerer, Wizard)
Casting Time: Bonus Action
Range: Touch
Components: V, S, M (a hot pepper)
Duration: Concentration, up to 1 minute
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.