Haste: Difference between revisions
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m Text replacement - "Components: V, S, M" to "Components: {{V, S, M}}" |
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''Level 3 Transmutation (Sorcerer, Wizard)''<br> | ''Level 3 Transmutation (Sorcerer, Wizard)''<br> | ||
[[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{30 feet}}<br> | [[Range]]: {{Spell Range 30 feet}}<br> | ||
[[Components]]: V, S, M (a shaving of licorice root)<br> | [[Components]]: {{V, S, M}} (a shaving of licorice root)<br> | ||
[[Duration]]: {{Concentration, up to 1 minute}} | [[Duration]]: {{Spell Duration Concentration, up to 1 minute}} | ||
Choose a willing creature that you can see within range. Until the spell ends, the target's [[Speed]] is doubled, it gains a +2 bonus to [[Armor Class]], it has [[Advantage]] on [[Dexterity]] [[Saving Throw|saving throw]]s, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or [[Utilize action]]. When the spell ends, the target is [[Incapacitated]] and has a [[Speed]] of 0 until the end of its next turn, as a wave of lethargy washes over it. | Choose a willing creature that you can see within range. Until the spell ends, the target's [[Speed]] is doubled, it gains a +2 bonus to [[Armor Class]], it has [[Advantage]] on [[Dexterity]] [[Saving Throw|saving throw]]s, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or [[Utilize action]]. When the spell ends, the target is [[Incapacitated]] and has a [[Speed]] of 0 until the end of its next turn, as a wave of lethargy washes over it. |
Latest revision as of 11:56, 30 April 2025
Level 3 Transmutation (Sorcerer, Wizard)
Casting Time: Action
Range: 30 feet
Components: V, S, M (a shaving of licorice root)
Duration: Concentration, up to 1 minute
Choose a willing creature that you can see within range. Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or Utilize action. When the spell ends, the target is Incapacitated and has a Speed of 0 until the end of its next turn, as a wave of lethargy washes over it.