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| ''Necromancy Cantrip (Cleric, Druid)'' | ''Necromancy Cantrip (Cleric, Druid)''<br> | ||
| [[Casting Time]]: {{Casting Time Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
| [[Range]]: {{Spell Range 15 feet}}<br> | [[Range]]: {{Spell Range 15 feet}}<br> | ||
Revision as of 13:55, 26 April 2025
Necromancy Cantrip (Cleric, Druid)
Casting Time: Action
Range: 15 feet
Components: V, S
Duration: Instantaneous
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).