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	<id>https://www.ilmatar.net/~wiki/srd52/index.php?action=history&amp;feed=atom&amp;title=Sea_Hag</id>
	<title>Sea Hag - Revision history</title>
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	<updated>2026-04-30T18:26:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Sea_Hag&amp;diff=1975&amp;oldid=prev</id>
		<title>Np at 04:46, 1 May 2025</title>
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		<updated>2025-05-01T04:46:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Medium}} {{Fey}}, {{Alignment|Chaotic Evil}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{AC|14}} &amp;amp;nbsp;&amp;amp;nbsp; {{Initiative|+1|11}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{HP|52}} (7d8 + 21)&amp;lt;br&amp;gt;&lt;br /&gt;
{{Speed|30 ft., Swim 40 ft.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Abilities|16|+3|+3|13|+1|+1|16|+3|+3|12|+1|+1|12|+1|+1|13|+1|+1}}&lt;br /&gt;
{{Senses|[[Darkvision]] 60 ft.; [[Passive Perception]] 11}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Languages|Common, Giant, Primordial (Aquan)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{CR|Fey|2|+2}}&amp;lt;br&amp;gt;&lt;br /&gt;
===Traits===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Amphibious]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. The hag can breathe air and water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Coven Magic]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell&amp;#039;s normal casting time, and using [[Intelligence]] as the spellcasting ability (spell save [[DC]] 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a [[Long Rest]] before using this trait to cast that spell again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Vile Appearance]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. [[Wisdom]] Saving Throw: [[DC]] 11, any [[Beast]] or [[Humanoid]] that starts its turn within 30 feet of the hag and can see the hag&amp;#039;s true form. Failure: The target has the [[Frightened]] condition until the start of its next turn. Success: The target is immune to this hag&amp;#039;s Vile Appearance for 24 hours.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Claw]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;Melee Attack Roll&amp;#039;&amp;#039;: +5, reach 5 ft. &amp;#039;&amp;#039;Hit&amp;#039;&amp;#039;: 10 (2d6 + 3) [[Slashing damage]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Death Glare]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; ([[Recharge]] 5&amp;amp;mdash;6). [[Wisdom]] Saving Throw: [[DC]] 11, one [[Frightened]] creature the hag can see within 30 feet. Failure: If the target has 20 [[Hit Point]]s or fewer, it drops to 0 [[Hit Point]]s. Otherwise, the target takes 13 (3d8) [[Psychic damage]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Illusory Appearance]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. The hag casts Disguise Self, using [[Constitution]] as the spellcasting ability (spell save [[DC]] 13). The spell&amp;#039;s duration is 24 hours.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Medium Fey]]&lt;br /&gt;
[[Category:Creature Type Fey]]&lt;br /&gt;
[[Category:Medium Creatures]]&lt;/div&gt;</summary>
		<author><name>Np</name></author>
	</entry>
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