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	<id>https://www.ilmatar.net/~wiki/srd52/index.php?action=history&amp;feed=atom&amp;title=Ranger</id>
	<title>Ranger - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.ilmatar.net/~wiki/srd52/index.php?action=history&amp;feed=atom&amp;title=Ranger"/>
	<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;action=history"/>
	<updated>2026-04-30T16:53:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=5218&amp;oldid=prev</id>
		<title>Np: /* Level 14: Nature&#039;s Veil */</title>
		<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=5218&amp;oldid=prev"/>
		<updated>2025-06-14T04:37:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Level 14: Nature&amp;#039;s Veil&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:37, 14 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l162&quot;&gt;Line 162:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 162:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 14: Nature&amp;#039;s Veil===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 14: Nature&amp;#039;s Veil===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You invoke spirits of nature to magically hide yourself. As a Bonus Action, you can give yourself the Invisible condition until the end of your next turn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You invoke spirits of nature to magically hide yourself. As a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Bonus Action&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, you can give yourself the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Invisible&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;condition until the end of your next turn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a [[Long Rest]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a [[Long Rest]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Np</name></author>
	</entry>
	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=5194&amp;oldid=prev</id>
		<title>Np: /* Level 1: Favored Enemy */</title>
		<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=5194&amp;oldid=prev"/>
		<updated>2025-06-13T13:43:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Level 1: Favored Enemy&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:43, 13 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 1: Favored Enemy===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 1: Favored Enemy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You always have the Hunter&#039;s Mark spell prepared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You always have the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[&lt;/ins&gt;Hunter&#039;s Mark&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&#039;&#039; &lt;/ins&gt;spell prepared. You can cast it twice without expending a spell slot, and you regain all expended uses of this ability when you finish a [[Long Rest]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can cast it twice without expending a spell slot,&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;and you regain all expended uses of this ability&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;when you finish a [[Long Rest]].&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The number of times you can cast the spell without&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The number of times you can cast the spell without a spell slot increases when you reach certain Ranger levels, as shown in the Favored Enemy column of the Ranger Features table.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;a spell slot increases when you reach certain&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ranger levels, as shown in the Favored Enemy column&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;of the Ranger Features table.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 1: Weapon Mastery===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 1: Weapon Mastery===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Np</name></author>
	</entry>
	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=4321&amp;oldid=prev</id>
		<title>Np: Text replacement - &quot;Long Rest.&quot; to &quot;Long Rest.&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=4321&amp;oldid=prev"/>
		<updated>2025-05-23T12:04:03Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;Long Rest.&amp;quot; to &amp;quot;&lt;a href=&quot;/~wiki/srd52/index.php?title=Long_Rest&quot; class=&quot;mw-redirect&quot; title=&quot;Long Rest&quot;&gt;Long Rest&lt;/a&gt;.&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:04, 23 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You have learned to channel the magical essence of nature to cast spells. See &amp;quot;Spells&amp;quot; for the rules on spellcasting. The information below details how you use those rules with Ranger spells, which appear in the Ranger spell list later in the class&amp;#039;s description.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You have learned to channel the magical essence of nature to cast spells. See &amp;quot;Spells&amp;quot; for the rules on spellcasting. The information below details how you use those rules with Ranger spells, which appear in the Ranger spell list later in the class&amp;#039;s description.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Spell Slots.&#039;&#039;&#039;&#039;&#039; The Ranger Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Spell Slots.&#039;&#039;&#039;&#039;&#039; The Ranger Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Long Rest&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prepared Spells of Level 1+.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; You prepare the&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Prepared Spells of Level 1+.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; You prepare the&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can cast it twice without expending a spell slot,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can cast it twice without expending a spell slot,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;and you regain all expended uses of this ability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;and you regain all expended uses of this ability&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;when you finish a Long Rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;when you finish a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Long Rest&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The number of times you can cast the spell without&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The number of times you can cast the spell without&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l160&quot;&gt;Line 160:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 160:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;granting you the following benefits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;granting you the following benefits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Temporary Hit Points.&#039;&#039;&#039;&#039;&#039; As a Magic action, you can give yourself a number of Temporary Hit Points equal to 1d8 plus your Wisdom modifier (minimum of 1). You can use this action a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Temporary Hit Points.&#039;&#039;&#039;&#039;&#039; As a Magic action, you can give yourself a number of Temporary Hit Points equal to 1d8 plus your Wisdom modifier (minimum of 1). You can use this action a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Long Rest&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Decrease Exhaustion.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Whenever you finish a Short Rest, your Exhaustion level, if any, decreases by 1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Decrease Exhaustion.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Whenever you finish a Short Rest, your Exhaustion level, if any, decreases by 1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l170&quot;&gt;Line 170:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 170:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You invoke spirits of nature to magically hide yourself. As a Bonus Action, you can give yourself the Invisible condition until the end of your next turn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You invoke spirits of nature to magically hide yourself. As a Bonus Action, you can give yourself the Invisible condition until the end of your next turn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Long Rest&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 17: Precise Hunter===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Level 17: Precise Hunter===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Np</name></author>
	</entry>
	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=3898&amp;oldid=prev</id>
		<title>Np at 05:26, 21 May 2025</title>
		<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=3898&amp;oldid=prev"/>
		<updated>2025-05-21T05:26:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;amp;diff=3898&amp;amp;oldid=3736&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Np</name></author>
	</entry>
	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=3736&amp;oldid=prev</id>
		<title>Np at 07:03, 19 May 2025</title>
		<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=3736&amp;oldid=prev"/>
		<updated>2025-05-19T07:03:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:03, 19 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Class|Ranger|Dexterity and Wisdom|D10|Strength and Dexterity|&#039;&#039;Choose 2:&#039;&#039; [[Animal Handling]], [[Athletics]], [[Insight]], [[Investigation], [[Nature]], [[Perception]], [[Stealth]], or [[Survival]]|[[Simple weapons|Simple]] and [[Martial weapons]]|[[Light armor|Light]] and [[Medium armor]] and [[Shields]]|Choose A or B: (A) [[Studded Leather Armor]], [[Scimitar]], [[Shortbow]], [[Longbow]], 20 [[Arrow]]s, [[Quiver]], [[Druidic Focus]] (sprig of mistletoe), [[Explorer&#039;s Pack]], and 7 [[GP]]; or (B) 150 GP}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Class|Ranger|Dexterity and Wisdom|D10|Strength and Dexterity|&#039;&#039;Choose 2:&#039;&#039; [[Animal Handling]], [[Athletics]], [[Insight]], [[Investigation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;], [[Nature]], [[Perception]], [[Stealth]], or [[Survival]]|[[Simple weapons|Simple]] and [[Martial weapons]]|[[Light armor|Light]] and [[Medium armor]] and [[Shields]]|Choose A or B: (A) [[Studded Leather Armor]], [[Scimitar]], [[Shortbow]], [[Longbow]], 20 [[Arrow]]s, [[Quiver]], [[Druidic Focus]] (sprig of mistletoe), [[Explorer&#039;s Pack]], and 7 [[GP]]; or (B) 150 GP}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Becoming a Ranger==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Becoming a Ranger==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Np</name></author>
	</entry>
	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=3735&amp;oldid=prev</id>
		<title>Np: Created page with &quot;{{Class|Ranger|Dexterity and Wisdom|D10|Strength and Dexterity|&#039;&#039;Choose 2:&#039;&#039; Animal Handling, Athletics, Insight, [[Investigation], Nature, Perception, Stealth, or Survival|Simple and Martial weapons|Light and Medium armor and Shields|Choose A or B: (A) Studded Leather Armor, Scimitar, Shortbow, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer&#039;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.ilmatar.net/~wiki/srd52/index.php?title=Ranger&amp;diff=3735&amp;oldid=prev"/>
		<updated>2025-05-19T07:03:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Class|Ranger|Dexterity and Wisdom|D10|Strength and Dexterity|&amp;#039;&amp;#039;Choose 2:&amp;#039;&amp;#039; &lt;a href=&quot;/~wiki/srd52/index.php?title=Animal_Handling&quot; title=&quot;Animal Handling&quot;&gt;Animal Handling&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Athletics&quot; title=&quot;Athletics&quot;&gt;Athletics&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Insight&quot; title=&quot;Insight&quot;&gt;Insight&lt;/a&gt;, [[Investigation], &lt;a href=&quot;/~wiki/srd52/index.php?title=Nature&quot; title=&quot;Nature&quot;&gt;Nature&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Perception&quot; title=&quot;Perception&quot;&gt;Perception&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Stealth&quot; title=&quot;Stealth&quot;&gt;Stealth&lt;/a&gt;, or &lt;a href=&quot;/~wiki/srd52/index.php?title=Survival&quot; title=&quot;Survival&quot;&gt;Survival&lt;/a&gt;|&lt;a href=&quot;/~wiki/srd52/index.php?title=Simple_weapons&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Simple weapons (page does not exist)&quot;&gt;Simple&lt;/a&gt; and &lt;a href=&quot;/~wiki/srd52/index.php?title=Martial_weapons&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Martial weapons (page does not exist)&quot;&gt;Martial weapons&lt;/a&gt;|&lt;a href=&quot;/~wiki/srd52/index.php?title=Light_armor&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Light armor (page does not exist)&quot;&gt;Light&lt;/a&gt; and &lt;a href=&quot;/~wiki/srd52/index.php?title=Medium_armor&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Medium armor (page does not exist)&quot;&gt;Medium armor&lt;/a&gt; and &lt;a href=&quot;/~wiki/srd52/index.php?title=Shields&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Shields (page does not exist)&quot;&gt;Shields&lt;/a&gt;|Choose A or B: (A) &lt;a href=&quot;/~wiki/srd52/index.php?title=Studded_Leather_Armor&quot; class=&quot;mw-redirect&quot; title=&quot;Studded Leather Armor&quot;&gt;Studded Leather Armor&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Scimitar&quot; class=&quot;mw-redirect&quot; title=&quot;Scimitar&quot;&gt;Scimitar&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Shortbow&quot; class=&quot;mw-redirect&quot; title=&quot;Shortbow&quot;&gt;Shortbow&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Longbow&quot; class=&quot;mw-redirect&quot; title=&quot;Longbow&quot;&gt;Longbow&lt;/a&gt;, 20 &lt;a href=&quot;/~wiki/srd52/index.php?title=Arrow&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Arrow (page does not exist)&quot;&gt;Arrows&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Quiver&quot; class=&quot;mw-redirect&quot; title=&quot;Quiver&quot;&gt;Quiver&lt;/a&gt;, &lt;a href=&quot;/~wiki/srd52/index.php?title=Druidic_Focus&quot; class=&quot;mw-redirect&quot; title=&quot;Druidic Focus&quot;&gt;Druidic Focus&lt;/a&gt; (sprig of mistletoe), Explorer&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Class|Ranger|Dexterity and Wisdom|D10|Strength and Dexterity|&amp;#039;&amp;#039;Choose 2:&amp;#039;&amp;#039; [[Animal Handling]], [[Athletics]], [[Insight]], [[Investigation], [[Nature]], [[Perception]], [[Stealth]], or [[Survival]]|[[Simple weapons|Simple]] and [[Martial weapons]]|[[Light armor|Light]] and [[Medium armor]] and [[Shields]]|Choose A or B: (A) [[Studded Leather Armor]], [[Scimitar]], [[Shortbow]], [[Longbow]], 20 [[Arrow]]s, [[Quiver]], [[Druidic Focus]] (sprig of mistletoe), [[Explorer&amp;#039;s Pack]], and 7 [[GP]]; or (B) 150 GP}}&lt;br /&gt;
&lt;br /&gt;
==Becoming a Ranger==&lt;br /&gt;
===As a Level 1 Character===&lt;br /&gt;
* Gain all the traits in the Core Ranger Traits table.&lt;br /&gt;
* Gain the Ranger&amp;#039;s level 1 features, which are listed in the Ranger Features table.&lt;br /&gt;
===As a Multiclass Character===&lt;br /&gt;
* Gain the following traits from the Core Ranger Traits table: Hit Point Die and training with Light and Medium armor and Shields.&lt;br /&gt;
* Gain the Ranger&amp;#039;s level 1 features, which are listed in the Ranger Features table. See the [[multiclassing]] rules in &amp;quot;[[Character Creation]]&amp;quot; to determine your available spell slots.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Ranger Features&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-valign=&amp;quot;bottom&amp;quot;&lt;br /&gt;
!colspan=5|&amp;amp;nbsp;!!colspan=5|&amp;amp;mdash;&amp;amp;mdash;Spell Slots per Spell Level&amp;amp;mdash;&amp;amp;mdash;&lt;br /&gt;
|-valign=&amp;quot;bottom&amp;quot;&lt;br /&gt;
!Level!!Proficiency&amp;lt;br&amp;gt;Bonus!!Class Features!!Favored&amp;lt;br&amp;gt;Enemy!!Prepared&amp;lt;br&amp;gt;Spells!!1!!2!!3!!4!!5&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1||+2||align=&amp;quot;left&amp;quot;|Spellcasting, Favored Enemy, Weapon Mastery||2||2||2||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2||+2||align=&amp;quot;left&amp;quot;|Deft Explorer, Ranger&amp;#039;s Smite||2||3||2||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3||+2||align=&amp;quot;left&amp;quot;|Ranger Subclass||2||4||3||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4||+2||align=&amp;quot;left&amp;quot;|Ability Score Improvement||2||5||3||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||+3||align=&amp;quot;left&amp;quot;|Extra Attack||3||6||4||2||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||+3||align=&amp;quot;left&amp;quot;|Roving||3||6||4||2||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||+3||align=&amp;quot;left&amp;quot;|Subclass feature||2||7||4||3||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|8||+3||align=&amp;quot;left&amp;quot;|Ability Score Improvement||3||7||4||3||&amp;amp;mdash;||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|9||+4||align=&amp;quot;left&amp;quot;|Expertise||4||9||4||3||2||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|10||+4||align=&amp;quot;left&amp;quot;|Tireless||4||9||4||3||2||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|11||+4||align=&amp;quot;left&amp;quot;|Subclass feature||4||10||4||3||3||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|12||+4||align=&amp;quot;left&amp;quot;|Ability Score Improvement||4||10||4||3||3||&amp;amp;mdash;||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|13||+5||align=&amp;quot;left&amp;quot;|Relentless Hunter||5||11||4||3||3||1||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|14||+5||align=&amp;quot;left&amp;quot;|Nature&amp;#039;s Veil||5||11||4||3||3||1||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|15||+5||align=&amp;quot;left&amp;quot;|Subclass feature||5||12||4||3||3||2||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|16||+5||align=&amp;quot;left&amp;quot;|Ability Score Improvement||5||12||4||3||3||2||&amp;amp;mdash;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|17||+6||align=&amp;quot;left&amp;quot;|Precise Hunter||6||14||4||3||3||3||1&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|18||+6||align=&amp;quot;left&amp;quot;|Feral Senses||6||14||4||3||3||3||1&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|19||+6||align=&amp;quot;left&amp;quot;|Epic Boon||6||15||4||3||3||3||2&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|20||+6||align=&amp;quot;left&amp;quot;|Foe Slayer||6||15||4||3||3||3||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{unfinished}}&lt;/div&gt;</summary>
		<author><name>Np</name></author>
	</entry>
</feed>