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	<title>Pipes of Haunting - Revision history</title>
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	<updated>2026-04-30T19:17:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Pipes_of_Haunting&amp;diff=3581&amp;oldid=prev</id>
		<title>Np at 05:09, 15 May 2025</title>
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		<updated>2025-05-15T05:09:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;{{Wondrous Item}}, {{Uncommon}}&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
These pipes have 3 charges and regain 1d3 expended charges daily at dawn. You can take a Magic action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature of your choice within 30 feet of you must succeed on a DC 15 Wisdom saving throw or have the [[Frightened]] condition for 1 minute. A creature that fails the save repeats it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its save is immune to the effect of these pipes for 24 hours.&lt;/div&gt;</summary>
		<author><name>Np</name></author>
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