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	<id>https://www.ilmatar.net/~wiki/srd52/index.php?action=history&amp;feed=atom&amp;title=Homunculus</id>
	<title>Homunculus - Revision history</title>
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	<updated>2026-04-30T18:03:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.ilmatar.net/~wiki/srd52/index.php?title=Homunculus&amp;diff=1912&amp;oldid=prev</id>
		<title>Np at 04:44, 1 May 2025</title>
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		<updated>2025-05-01T04:44:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Tiny}} {{Construct}}, {{Alignment|Neutral}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{AC|13}} &amp;amp;nbsp;&amp;amp;nbsp; {{Initiative|+2|12}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{HP|4}} (1d4 + 2)&amp;lt;br&amp;gt;&lt;br /&gt;
{{Speed|20 ft., Fly 40 ft.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Abilities|4|-3|-3|15|+2|+2|14|+2|+2|10|+0|+0|10|+0|+2|7|-2|+0}}&lt;br /&gt;
{{Immunities|Poison; Charmed, Poisoned}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Senses|[[Darkvision]] 60 ft.; [[Passive Perception]] 10}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Languages|Understands Common plus one other language but can&amp;#039;t speak}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{CR|Construct|0|+2}}&amp;lt;br&amp;gt;&lt;br /&gt;
===Traits===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Telepathic Bond]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Bite]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;Melee Attack Roll&amp;#039;&amp;#039;: +4, reach 5 ft. &amp;#039;&amp;#039;Hit&amp;#039;&amp;#039;: 1 [[Piercing damage]], and the target is subjected to the following effect. [[Constitution]] Saving Throw: [[DC]] 12. Failure: The target has the [[Poisoned]] condition until the end of the homunculus&amp;#039;s next turn. Failure by 5 or More: The target has the [[Poisoned]] condition for 1 minute. While [[Poisoned]], the target has the [[Unconscious]] condition, which ends early if the target takes any damage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Tiny Construct]]&lt;br /&gt;
[[Category:Creature Type Construct]]&lt;br /&gt;
[[Category:Tiny Creatures]]&lt;/div&gt;</summary>
		<author><name>Np</name></author>
	</entry>
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